I've been around since shortly after the TFL beta aswell (thoughI am not sure if we have met), and I thought I would just saythat the void you speak of may be filled with Conner and Marius'creation: marius.netPerhaps you've heard of it; it is a server for both TFL and SB,and is as good as bnet in every way (as far as I'm concerned).Follow the link to find out how to install it. Hope to see youthere!
I can't remember which issue of Dragon the Myth Bestiary is in.Should be right around issue 263 to 273. The next issue, 274,was my first issue...289 was my last.
Wow, hi Petis! You probably don't remember me (I played Mythunder the name Cynder) but I sure remember you! :)
Whoot, heya Moon! Of course I remember you!Hope all is well in your world! (Even though it must be a darkand dreary place now that the joy and exhileration of chemistryhas been removed.)
Hiya Johnny,If you played D&D recently you would probably know that a newedition of the game was released a few years back. I was the artdirector for Dragon for about a year when they wanted a new lookto go with the "new" game. I still work at the companythat makes D&D, Wizards of the Coast (TSR), but I'm on other funstuff now instead of magazines (which are a pain in the ass).I can't remember which issue of Dragon the Myth Bestiary is in.Should be right around issue 263 to 273. The next issue, 274,was my first issue...289 was my last.Speaking of the back issue CD-ROM, what a debacle! Those wereproduced before my time, but the story goes like this... ThoseCDs contain every issue of Dragon up to 200, including art.Marketing came to the periodicals department and asked if theyforesaw any legal problems (intellectual property, copyrights,etc.) with the project. Periodicals responded, "Yes. It'sillegal and unethical. Do not publish that CD." Well, theydid anyway.Authors, especially the fiction writers, were compensated forthe "reprint" rights which was mostly just a tokenamount as a sort of charity. When the illustrators caught windthat the writers had been paid for the reprint they wereunderstandably upset. There was a big strike and manyillustrators refused to work for WotC/TSR for a while afterthat. It was a big problem, especially for someone like me whocommissions a LOT of art and has to negotiate terms with theartists.Well, maybe that wasn't so interesting. Next time you see thatDragon archive on your rack, think "huge scandal."Pete / Petis
I suppose that is why I made those maps, and I suppose that'swhy I just bought a 60 gal. aquarium (game environments are justaquariums for people).
Oh man, been a fan of Dragon for most of my adult life *8).Great work!Being a peripheral D&D Player, usually just hanging arounddrawing other people's characters and eating college town pizza,I would always thumb through the mag and read the stories, checkout the amazing art. These days there is an aspect of rollplaying that is missing in computer games... Role Playing. Youhave some of it in the various MMORPGs, but you rarely have thecontrol over your environment to get really really creative.Beasty runs in the woods, burn down the forest. Cut down thetrees and make a boat if you need to get down river without atrail. I think that this inherant lack of absolute creativity issuch a loss. I love slipping into a world I created, and withrare exceptions (the WWII thing maybe?) it is nearly impossiblethese days.I suppose that is why I made those maps, and I suppose that'swhy I just bought a 60 gal. aquarium (game environments are justaquariums for people). But it seems like with all the technologyout there, this aspect of Make Your Own Adventure would finallybe realized. Instead these companies spend millions of dollarsto create books you click through. *shrug* Perhaps it is acomment on the state of our culture and not just the industry.Sorry bout the rant, *grin*, just getting old here and mumblingthings about how good it was in the old days *8) (uphill, bothways)Be well mate and nice work,-Santa
Being a D&D hack for years, I'm sure you didn't miss all of thegreat early D&D references in Myth. I especially liked the Creepon the Borderlands. (An adventure called Keep on the Borderlandswas one of the earliest dungeon crawls available and came withthe starter boxed set from the late 1970s, for those who missedthe reference.)
Thanks for the compliment. It was a pleasure to work with Brom,Lockwood, Zug...and all the rest. I still do, in fact, onvarious side projects.Being a D&D hack for years, I'm sure you didn't miss all of thegreat early D&D references in Myth. I especially liked the Creepon the Borderlands. (An adventure called Keep on the Borderlandswas one of the earliest dungeon crawls available and came withthe starter boxed set from the late 1970s, for those who missedthe reference.)
I agree with your rant's position. Though I also feel thatcomputers are the way things are going to go and when adeveloper can make a game that allows the sort of invention yourequire in your tabletop games, I'm positive that people willbuy it in droves. I have faith in that and I'm patient. In themeantime, other games are getting close. Although they don'tnecessitate role-playing, games like EverQuest or Dark Age ofCamelot have really done a great thing in getting peopletogether.It is admirable that people still CHOOSE to roleplay in thesegames when there's nothing to encourage it. It is evidence thatthe tradition is still within us, as gamers, and it no longercarries the stigma that it had...well, maybe a little. But notas bad! So, that's good.
The BIGGEST challenge with role-playing, in my opinion, is moresensitive than whether the computers can handle it (or thedevelopers can develop it). It has to do with why people playRPGs.Acting like an elf takes a lot of chutzpah. It's best to do itaround friends who won't "out" you as an elf whenyou're out having a beer with some cute girls. And you CERTAINLYdon't want to spend a lot of time on a character, and in acampaign, alongside some guy who wants to "FUXUP SUMGOBLINZ!" or whatever. It's a private game played amongfriends with respect.You just can't have "pick-up" RPGs like you canbasketball, or Myth. You need that cameraderie to really kick itinto gear. So, if computers can truly facilitate communities(and I think they can), then there's hope.
Perhaps games like NeverWinter Nights may offer some of that.WebRPG had some tools that had potential. Here are my twoexperiences with online-RPGing at WebRPG:1. I decided to "spot" DM. Nobody knew my affiliationwith TSR, it was just a "pick-up" game. I had recentlyrun an adventure that starts when the party arrives in town toshuttle the tithe back to the local lord. To set the scene, Ihad a bunch of kooky stuff going on. One guy is carrying a yokewith tens of dead chickens dangling from it, there are tens ofbodies hung by the neck of the sheriff's cabin, and so on.Everyone has gone nuts (due to poison in the well water). One ofthe "flavor" individuals was a naked guy who runsaround in the woods.As soon as I mention the naked dude, two of the players justleft. No explanation. One of the remaining two PCs startedasking me if I was gay and all that. The last guy was silentthrough the whole thing (and never once said anything, even as Ideclared that I was leaving).So, it sucked. I told myself that I would never do that again.
2. But I did do it again, but I tried a different method. Thistime I was going to play, AND I was going to do a PBEM so Ididn't run into kids who didn't have the patience to play theway I prefer. So I sent off my "application" to themost promising looking game posted. I was required to submit awriting sample that finished a story that the DM had written.Frankly, it was a bit silly...woman in distress, what do you do?So, I kind of mixed it up a bit and had some fun, and in the endI felt I'd written a pretty interesting scenario. Plus, I canspell more or less, and I type fast, and I write a LOT when Iwrite (as you can probably tell).So, this DM writes back and tells me that my "writingskills aren't good" enough to be in his campaign. Not onlywere my feelings kind of hurt (because I was looking forward toplaying and it was becoming a little bit important to me), but Iwas pissed off that he writes back this little two sentenceemail after my story that I had drafts of! I'm still pissed!
That was enough for me. I'm waiting for the proper tools and theproper people. As the internet currently stands, it's simply tooanonymous. That jackass wouldn't have told me that to my face.And that's my rant. Wahoo!
Cheers,Pete / Petis